Wally Gladstone 〜 Sea of Greed
Lead Artist | Pixel Artist | Concept Artist | Technical Artist | Programmer
A passion project I joined in 2017. I'm responsible for art direction, character designs, environment designs, style, and UI design.
HUD demo


















Suwa Blaster
Sprite Artist | Tilesheet Artist | Character Design | Color Design | Environment Design
This was a 2-week game jam entry with a small team parodying the game 'Kero Blaster.'
I created artwork for the logo, all level tiles and backgrounds, all bosses, most enemies, all NPCs, and the player character.















Aya on the Precipice
Sprite Artist / Background Artist
This was a 3-day game jam entry. I helped with art direction, main menu UI design, enemy, boss, and projectile sprites, backgrounds, and asset implementation in Unity.
We ended up placing first place in 5 categories including visuals.





Get Out of My Honeymoon
Sprite Artist
I was asked to make sprites for all of the enemies. The game was originally for a game jam and was later showcased in Autumn Hakudenkai 2023.


Touhou Dreamweaver
Background Illustrator
I helped conceptualize and illustrate the backgrounds for a friend's college capstone game project about solving the problems of a troubled dreamer.





Custom Mouse Pointers









Sewer Board Game Tiles
These assets were made for an assignment for the class 'Game Theory and Design' at CCAD.













Radiant Baby Game
This game was made for an assignment for the class 'Intro to Game Art' at CCAD.
We were asked to make a game based on a famous artist.






