Gather
Pixel Artist | Concept Artist
Gather is an app that allows teams to collaborate in a 2D top-down fully-customizable office.
I was brought on to help define the new art style for the 2.0 version of the app, and to help with the production of decoration objects.
Wally Gladstone γ€œ Sea of Greed
Lead Artist | Pixel Artist | Concept Artist | Technical Artist | Programmer
This is a 2D twin-stick action RPG about a pirate seeking fame and fortune in a enigmatic sea.
A passion project I joined in 2017. I'm responsible for art direction, character designs, environment designs, style, and UI design.
Playtest Demo
HUD demo
Suwa Blaster
Lead Sprite Artist | Tilesheet Artist | Character Design | Color Design | Environment Design
This game is a 2D shooting platformer about a disgruntled, elderly frog goddess with a gun trying to save her own marriage.
This was a 2-week game jam entry parodying the game 'Kero Blaster.' It was later expanded to a full game.
I created artwork for the logo, all level tiles and backgrounds, all bosses, most enemies, all NPCs, and the player character.
Animated Mouse Pointers
Crazy Backup Smoocherz
Project Lead / Creative Director /Β Lead Programmer / Lead Game Designer
This is a 2D bullet hell game about kissing your co-worker without your boss knowing until the timer runs out.
This was week-long game jam submission made with a small team.
Aya on the Precipice​​​​​​​
Sprite Artist / Background Artist
This is a 2D bullet hell photography game about a disgraced tengu reporter attempting to solve a case to clear her name.
This was a 3-day game jam entry.Β We ended up placing first place in 5 categories including visuals.
I helped with art direction, title screen UI design, enemy, boss, and projectile sprites, backgrounds, and asset implementation in Unity.
Get Out of My Honeymoon
Sprite Artist
This is a 2D shooter where you knock away waves of enemies who want to ruin your honeymoon.
I was asked to make sprites for all of the enemies. The game was originally for a game jam and was later showcased in Autumn Hakudenkai 2023.
Touhou Dreamweaver
Background Illustrator
This is a 2D visual novel about a doll maker lost in a dreamscape of her own childhood memories.
I helped conceptualize and illustrate the backgrounds for a friend's college capstone game project.
Board Game Concept Tiles
These assets were made for an assignment for the class 'Game Theory and Design' at CCAD.
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