A passion project I joined in 2017. I'm responsible for art direction, character designs, environment designs, style, and UI design. I also help with programming occasionally.
Sprite Artist | Tilesheet Artist | Monster Design | Color Design
This was a 2-week game jam entry with a small team parodying the game 'Keroblaster'. I created artwork for the logo, all level tiles and backgrounds, all bosses, most enemies, all NPCs, and the player character. The game was made in Construct 3.
Aya on the Precipice
Sprite Artist | Background Artist
This was a 3-day game jam entry. I helped with art direction, main menu UI design, enemy, boss, and projectile sprites, backgrounds, and asset implementation in Unity.
We ended up placing first place in 5 categories including visuals.